Community Off Topic Story of Sanatorium [Dirty Games] mechanics, features and storytelling

Story of Sanatorium [Dirty Games] mechanics, features and storytelling

Started by Anonymous 9 replies
Anonymous
Degen
374 points
2 years ago
#1

Starting this new thread to get into Story of Sanatorium.

And old-fashioned place where the most weird and thrilling patients are locked for good.

Why? What did they do, to end up in that place?

I’ve been investigating this place for some yearly seasons and it Ive found out, that the best is to take a look at this scary place in cold winter misty time.

I have met Martha, Lilly and Robert and they all have different story and past… 

More to come soon! But sharing some wip stills:

 

 

  1. barbaros
    Banned
    2 years ago
    #2

    AMIGO, ARE YOU A SLOT DEVELOPER?

  2. Anonymous
    Degen
    374 points
    2 years ago
    #3

    Yoyo my friend :) 

    Hmm.. not as a developer, but more of a design and mechanics field.

    But.. there are things building and coming down the road. Cant tell more yet, but I'm not in rush.

    Note: Gonna have to pause this one to share on public guys!!!

    For a very good reasons of how good this title is shaping out to be, after some very good chats/calls, with aot of never seen or used surprises...

    - hint is hiding in the puzzles™ !!! ;)

  3. barbaros
    Banned
    2 years ago
    #4

    I AM WAITING WITH CURIOUSNESS TO SEE THE READY STAGE OF THE PROJECT

  4. Anonymous
    Degen
    374 points
    2 years ago
    #5

    Thanks mate :) I wanted to share alot here. 

    Ive been working on this for some time on and off and I had two ace visits of Sanatorium and had to speak to some of the patients to get authenticity feel and stories. I had visit also abandoned hospital complex as well. I think for some nice titles its a big plus to have 1st hand experience and its a fun to do creative things like that :)

    Maybe I'll tease and share later on some more new never used, never seen puzzle mechanics and features, but after some talks, its better for now to keep things tide in the house.

  5. Anonymous
    Degen
    374 points
    2 years ago
    #6

    [1st spins TEASER]!
    I have decided to share and tease some visual mockup of this beauty!

    *note - not all features are presented as well as not PUZZLE bonus game feature itself. Those are under tide conditions atm ;)

    https://youtube.com/shorts/M5-RlWzKeSc?feature=share

  6. Χ Ξ Σ
    VIP
    2790 points
    2 years ago
    #7

    @degerardo99 love the graphics tho, also some providers out there maybe interested with your mockups, surely!

  7. Χ Ξ Σ
    VIP
    2790 points
    2 years ago
    #8

    Like this provider, they are looking for fresh game concepts/ideas, if you are interested for making your mockups to live version games.

     

    *Just sharing 

  8. Anonymous
    Degen
    374 points
    2 years ago
    #9

    That's fantastic man! :) What is the company's name? Can you share it privately with message? 
    I am in the extensive regular calls and talks now and preps of things, that are coming down nicely, but don't want to share much yet before things are settled down.

    But big things are about to happen if it all falls into places ;)

  9. Anonymous
    Degen
    374 points
    2 years ago
    #10

    Interactive environment for better experience? Hell'ya! :)
    (WIP - not the final yet)

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